Raiyaan Shaik
Biology MARVLS
Abstract:
The COVID-19 pandemic has catalyzed the role of Augmented Reality technology in education. Current research suggests that AR tools significantly improve attitudes toward learning. However, current research suggests that only ten percent of universities have implemented AR as a learning technique. Knowing that visual perception is the most important way we learn, this project attempts to use smooth transitional animations to aid students in understanding complex processes. Current static multimedia such as presentations leads to final models that are complex to grasp. Augmented reality battles this by capturing the complexity of the individual components themselves and how they interact spatially. In particular, we were focused on processes that interact along a molecular continuum and usually cause confusion such as cellular division process and DNA replication. To achieve this, various programs such as Blender and TinkerCAD were used to develop 3D assets or biological molecules. Unity 3D was the editor used to develop the application. Future efforts hope to improve the interactivity of the app to better improve understanding of molecular processes.
Title
Biology MARVLS
Faculty Advisor
Dr. Stephanie Vernooy and Dr. Michelle McColgan
Course
Summer CURCA Research
Presentation Type
Poster
Location
Table 14

